Thursday 15 October 2015

Editing analysis:


Right from the start, we see a sound bridge from the voice of a reporter, as well as a demonstration of a tracking shot to perhaps fit the conventional reporting scenes in news, more evident by the chanting of protesters.

Continuity editing also plays a part in the next scene, when a squad of armed police officers discuss something, as well as the result of an action code from the cocking-back of a gun - the implication here suggests a violent scene is about to occur, and that is what exactly happens shortly after. The next scene follows the same group of police officers, followed by a straight cut transition to accustom and divert all attention to the following shootout scene. However what is most significant is that as the audience, we expected the scene to only be showcasing their way to the area, however the killing starts halfway as they make their journey, which conjures up surprises early, and a sudden build-up of pace which is very effective. All sorts of diegetic sounds also start, we hear the penetration of bullets against cars, windows, dumpsters etc, which also contributes to building up of the pace and action in just this scene.

All after the scene ends with an explosion, we are given a long shot of the aftermath, then immediately we jump back into the scene. Also something to acknowledge is the mixture of pans and tilts from the camera, it's almost as if a POV shot of someone running, and maybe this too complements and fits the right level of pace that we see. What's also remarkable is that there are absolutely no non-diegetic sounds, perhaps this is to make the scene seem more realistic. Also backtracking to what we explored earlier, at around 2 minutes and 43 seconds is also a very fast tracking shot of one police officer running from one road end, to another, and again this is allows simultaneous things going on in the screen, which ultimately leads back to the pace.

So far almost every frame lasts very short, there are straight cut transitions, after transitions, after transitions. However things vary as we progress into the clip. At around 3:34 we see a very bumpy, hence realistic tracking shot, BUT straight after that we see a long shot, high in the air - maybe this is a connotation to them being watched by hiding bandits, nonetheless it is still a very effective shot, especially in action genres and these types of scenes. Furthermore more into the clip, at 5 minutes and 35 seconds we see a tracking shot that revolves around the one enemy, and are therefore given both perspectives between the binary oppositions. It also in my opinion makes the audience sutured to all action, as well as ultimately more to look on the screen. In addition shortly after that we see the constant frame changing of going back and forth between the enemy and a police officer, the significant thing here is that both are slowly getting closer to each, but not knowing, and perhaps this adds suspense as metaphorically speaking, the pace is a ticking time until the two clash.

Close-ups are also used most significantly and greatly in the end after the shooting ends. At 8 minutes we are able to see a officer's facial expression, then a straight cut to then a medium shot from different angles, left and right to adjunct the gruesome aftermath, as well as to explain her expression. This is further demonstrated when we see a panning and tilt of just the dead bodies, then slowly tilting, leading to the other officer's facial expression and shock.   

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